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Austin is an international educator and Lecturer of Game Development in the University of Michigan’s College of Engineering, co-founder of the International Game Developers Association (Ann Arbor Chapter), and President of Arbor Interactive, a local game and software development firm (www.arborinteractive.com).
A long-time hobbyist game developer, Austin got his taste of professional game development in the summer of 2014 with an internship at Maxis (Electronic Arts) where he helped engineer 2015’s top selling computer game, The Sims 4. Austin has taught EECS 494 (www.eecs494.com) for 6+ semesters. His students have achieved positions at prestigious game developers such as Microsoft’s 343 Industries, Volition, Zynga, Google, Gaudium, NetEase, Jackbox Games, and Amazon Game Studios.
In addition to stops at EA Mobile and Facebook, Austin served as President of the Wolverine Soft game development organization from 2011 – 2014. He co-founded the Ann Arbor chapter of the International Game Developers Association (www.igda2.org), curates the MichiGames Arcade Cabinet, mentors the Huron High School Game Development Team, consults with technology startups in downtown Ann Arbor, and organizes multi-university exhibitions with Eastern Michigan University and Lawrence Technological University. He acquired a Bachelors and Masters degree from the University of Michigan in 2015 and 2018, respectively. His research interests include non-gaming applications of game development tools, technologies, and techniques. Learn more at www.ayarger.com.
Andrew is a computer science senior at the University of Michigan. In the last year, he has worked as a programmer for Nochi Studios on their newest game, Somnium Eleven, and as a web developer at OneTrust. He is also currently the president of the Video Game Music Club and community manager of WolverineSoft, and he loves talking about some of his favorite video games, such as Victoria 2, Persona 4 Golden, and Team Fortress 2. Outside of video games, he also particularly enjoys quizbowl, Dungeons and Dragons, and obscure music.
Feel free to reach out to him about game development, WolverineSoft, VGMC, or about anything, really - UI design, public transit, chiptune, British history, the 2018 Kansas Gubernatorial election, etc.
Bri is a Computer Science major at the University of Michigan. Nowadays you can often find her playing Genshin Impact, but she'll always come back to the Nintendo franchises she grew up with, such as Pokémon and Zelda. Being such a huge fan of games, especially JRPGs such as Persona, she's even planning on getting a minor in Japanese. Following her interest in game development, Bri has previously taken PAT 305 (Video Game Music), took EECS 494 during the Winter 2021 semester, and has contributed to WolverineSoft Studio's project this past summer, giving her experience with both Unity and Unreal Engine. She is extremely excited to help students interested in game development, and see all the amazing games they will make this semester! Feel free to reach out to her about game development or even just games in general.
Jackson is a Computer Science Engineering Senior at the University of Michigan. He took EECS 494 in Winter 2021 creating the game Project Maze. Additionally, during Summer 2021, Jackson became a member of the WolverineSoft Studio where they created the game Rideshare Rampage. Jackson has experience in both Unreal Engine 4 and Unity especially in world development and programming. Some of his favorite games and franchises are Destiny 2, Assassin's Creed, Battlefield, and Pokémon. Outside of programming and video games Jackson has a passion for soccer and all things Marvel. His favorite team is Chelsea and his favorite superhero is Spider-man.